Sectors that contain a space station will be marked with a icon. Some of these stations have been redesigned by Schine to update them and reincorporate them into the current faction system.ĭiscovering the location of any of these stations can either be done through blind exploration or using a Scanner to map out the entire system. Each Station was designed and built by a member of the StarMade Community and were voted on in an Official Station Contest. Depending on the faction affiliation of the station players will have different ways to interact with them. Ownership of these 15 stations are divided up between the Trading Guild, the Pirates ( As of Version 0.199.472 are still a separate faction from the Scavengers), and being abandoned. Every System has many sectors that are dedicated to spawning in one of 15 pre-built space stations. Randomly Generated StationsĪs players explore the universe they will inevitably encounter numerous naturally generated space stations littered throughout the various systems. As of version 0.199.472 there is currently no way to rotate a space station in the direction a player wishes. Unfortunately the direction that the station spawns in is dependent entirely on the blueprint. Since the Station will spawn into existence in front of the player it is advised that players already be in the sector they wish the space station to reside in. Once they have added all required blocks to the blueprint they can then select the spawn button to have the space station appear in front of them. In order for players to spawn in the blueprint them must add the necessary blocks to the meta item. Buying a blueprint from the menu will give the player a meta item of that blueprint. Pressing U will bring up the Catalog menu of blueprints. Use of a Build Block however is the only way to enter Build Mode on stations.Īn alternate method to spawning in a station is to do so from a filled Blueprint. From here on out players can build as they please. Removing or destroying all blocks from a station will delete the station from the universe so players must be careful. This single block at this point is a space station and will appear to players with a purple indicator. Unlike ships, space stations do not have a Ship Core equivalent and only consist of the blocks that are placed on it. If they press accept then a single Grey Standard Armor block will appear before them. This operation however is not free and will cost the player 1,000,000 credits. When a player wishes to create a station of their own they can simply press P out in open space. This hard cap can also be overridden by using the /Load admin command. The default number is one however this can be adjusted in the Server.cfg file. Every sector has a limit on how many stations can occupy it. Thankfully unlike planets space stations can be placed anywhere in the universe. Space Stations at their most basic level operate as artificial Planets without the native gravity effects. Other systems can only be used on Space Stations via Logic Signals. These includes all effects, scanners, jump drives, as well as both Cloakers and RadarJammers. Certain systems can not be used on space stations due to the lack of a weapons menu and flight mode. The exclusive usage of these blocks however do come with a trade off. These include Fast travel, block production, respawn points as well as many more. These blocks allow stations to assume special important utility roles that ships just can not fill. Any and all attempts to place these "Station Only" blocks on a ship will result in an error message. Unlike ships, Space Stations have an exclusive category of blocks that can only be placed on them. They act as completely immobile platforms for players to use in a plethora of ways chief among them is being a base of operations. Space Stations in StarMade provide a vital gameplay function separate from Space Ships.
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